Legends of Windemere: Warlord of the Forgotten Age – Guest Post by Charles E. Yallowitz #Fantasy #Magic

I’m thrilled to welcome Charles E. Yallowitz for a guest post about magic systems.  Charles recently released Warlord of the Forgotten Age, the last entry in his fifteen book Legends of Windemere series.  Fifteen books – what an accomplishment!

Thank you to Teri for offering to host a guest post and helping to promote Legends of Windemere: Warlord of the Forgotten Age.  This is the final book of my fantasy adventure series, which has spanned 15 volumes.  One of the most key factors for the series has been the magic system.  Spells have flown, rituals have been done by both sides, ancient traps have been sprung, and enchanted items have been wielded throughout it all.  This is to be expected since I made Windemere a high magic world and it all started with a simple system that eventually grew into something larger.

The original idea begun with the Lich explaining that everything in Windemere has an aura that can be manipulated.  For a necrocaster, this means working with the energy of other beings, which is similar to touching a person’s soul without permission.  For regular casters, it’s using your own energy to create spells, which Nyx explained more of when she debuted.  Magic in Windemere is all about utilizing these auras, which means nearly every speck of matter in the world is enchanted.  This is because the dimensional plane of magic crashed into the physical plane and merged with everything.  Prior to this, it was harder to become a caster and the level of power that could be unleashed was nothing compared to the modern age.

Similar to Dungeons & Dragons games, I had to evolve the system as the series progressed to make heroes and villains stronger.  New characters appeared with new abilities, which had to be explained in a way that worked with what I already had.  Monsters and unique races demonstrated natural spells, which led to me explaining that some beings had stronger auras than others.  This is especially true with the fauna, so one could see how the beasts might be more connected to magic than the more civilized beings. It really drove home the idea that this is a natural power unlike other systems where magic is at odds with the world.  When parents and relatives began showing up, I had to show if genetics were a factor when it came to magical power.  The answer is yes, but some bloodlines are more powerful than others because the art has been perfected.  So, one could even say magic alters the genes if it’s used enough in a lifetime.

Perhaps the biggest change came from Nyx because she started off having a quirk that didn’t fit with the system.  Casters typically have to use words or gestures to cast a spell, yet she never had a need.  She still moves while casting, but it’s more to direct her attacks and because she grew up learning the gestures.  This meant I needed an explanation that didn’t destroy the entire magic system.  My answer was the rare and previously thought extinct species called the channelers.  These are powerful beings who are one with magic and can use it as easily as they breathe, which meant they were feared and somebody decided to wipe them out.  Nyx is descended from the last of that line who spent her final days setting up channeler bloodlines that would eventually revive the species.  Something about this made the magic a lot more potent and fluid since the limits had been increased.  Not that it didn’t come with a cost because I came up with the idea that the more magic you can wield, the easier it is for you to run out of juice and be left defenseless.  Channelers also have an extra risk because of their connection to the auras around them.  Since they don’t only use their own, but absorb the magic from their surroundings, they’re connected to the world.  This means the bigger the spell, the higher the chance that they will be left open to the thoughts and emotions of their target.

With that, the final piece of the puzzle fell into place because I’d always been on the fence about connecting auras to the soul.  For a bit, I hinted that they are one and the same, but then it meant Nyx losing her powers was her losing access to her soul.  It made it sound like she’s undead in this state too.  The two energies are intertwined and this posed an extra danger because certain magical beings could process the soul as if it was aura.  On the other side of the coin, a desperate caster could use their soul for a boost if they really need to survive.  This also explains why undead are the only beings with no aura because they lost it along with their soul.  Only time and future series will tell if this is where the system stops growing, but I have a feeling there’s a lot more to discover.

Again, thank you to Teri for letting me be a guest.  Hope everyone enjoyed this behind-the-scenes look of Windemere.  Please feel free to check out or help spread the word about Legends of Windemere: Warlord of the Forgotten Age.  Enjoy the adventure.

Author Bio & Social Media

Charles Yallowitz was born and raised on Long Island, NY, but he has spent most of his life wandering his own imagination in a blissful haze. Occasionally, he would return from this world for the necessities such as food, showers, and Saturday morning cartoons. One day he returned from his imagination and decided he would share his stories with the world. After his wife decided that she was tired of hearing the same stories repeatedly, she convinced him that it would make more sense to follow his dream of being a fantasy author. So, locked within the house under orders to shut up and get to work, Charles brings you Legends of Windemere. He looks forward to sharing all of his stories with you, and his wife is happy he finally has someone else to play with.

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All cover art done by JASON PEDERSEN

 

Catch the rest of the LEGENDS OF WINDEMERE on Amazon!

Release Day! Legends of Windemere: The Merchant of Nevra Coil by Charles Yallowitz

Cover art by Jason Pedersen
Cover art by Jason Pedersen

When the mischievous and random Goddess of Chaos gets angry, all of Windemere becomes her plaything.

It all starts with a collection of toys that have taken the populace by storm. People of all races flood the marketplaces to gather figurines of the champions whose adventures are starting to spread across the land. Stemming from the flying city of Nevra Coil, these toys bring with them a terrible curse: Fame. Every town becomes a mob of fans that hound their new idols and the delay is bringing the world closer to the hands of Baron Kernaghan. Perhaps worst of all, the creator of these toys forgot to include a certain exiled deity who is now out to earn herself a figurine.

Who would have thought a bunch of toys could cause so much trouble and lead to the breaking of a champion’s confidence?

Sound exciting?
CLICK HERE TO GRAB IT ON AMAZON FOR $2.99!
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Welcome to Nevra Coil Excerpt

A screeching alarm goes off inside the vessel, signaling for everyone to pay attention to the pilot. Jo flicks a few switches above her head, amplifying her voice so everyone can clearly hear her. “We’re coming to Nevra Coil. Get ready for docking at Inspiration Tower instead of one of the Ring Houses. If you want to see the city then come to the front, but you better not complain while I’m giving the tour. I’ll be going too fast to repeat myself. We’re starting with the bottom, so don’t be scared. There hasn’t been a crash in a month. Two months since a fatality.”

The champions gather around Jo’s chair and watch as the clouds part to reveal the underside of the flying city. The steel gray earth has several narrow tubes of yellow crystal spread along its gleaming surface, the enchanted objects creating a spiral that leads to a red, metal rod. An occasional spark falls from the central pole and dissipates into the clouds, giving the illusion of lightning. Jo has the vessel steadily rise to give everyone a clear view and she taps her ear to silently get her passengers to listen. Beneath the sounds of the ship’s rotors, the champions hear a dull hum whenever they pass close to a crystal. Those with keen eyes can see a sapphire orb that flickers like a flame inside the yellow tube’s core, but the strange object is definitely solid like a rock.

“The flight crystals are designed to push off and ride the waves of the ocean. The outer tube is the reflector and the ice gem is the controller,” Jo explains as they flip around the far side of Nevra Coil. She scowls at the whimpering gypsy and begrudgingly slows the vessel down. “The central rod is what keeps us in a small area as we spin like a very slow top. Without that, we’d be floating all over Windemere’s oceans. You’ll feel the rotation at first, but the awkwardness will pass within a few hours. Before you ask, the system does nothing to the ocean below. We keep ourselves at a great height to prevent that and we turn off the crystals if we have to drop. That’s only in case of severe damage, so they would probably be malfunctioning in such an event anyway. Our backup system is a small army of pedaling stone golems that we activate in the core of Nevra Coil. Let’s get to the real event. Hey! Watch where you’re going, you son of an oil slick!”

The vessel swerves out of the way of a small, windowless craft that is powered by a pedaling gnome. Once their heads stop spinning, the champions get their first look at the city of Nevra Coil. Glistening towers are everywhere with a vast collection of flying devices and beasts moving among them. Several structures are missing pieces, revealing metal beams and hardworking gnomes who are trying to finish the construction. The city is a beautiful creation of metal, stone, and glass with nothing on the earthy ground besides several colonies of orange slimes. The burbling creatures feast on the garbage that falls out of hatches, which are built into the lower floors of every tower. Compared to the enormous buildings, Jo’s vessel feels like a rowboat as it weaves among the chaos. Several times they come close to hitting another ship, their skilled pilot meeting each encounter with a slew of insults and curses. They hover when a claxon goes off and the circular tower ahead opens one of its floors to reveal another ring-shaped ship.

“This is where we would normally dock, but you’re wanted on the one-hundred and eighty-sixth and a half floor of Inspiration Tower,” Jo says while waving to the other ship. She waits for them to leave before rising to the higher sky lanes where there is more space. “If you look to the right, you’ll see the Lizard. It’s used by those of us who don’t have a flying device due to no interest, accidents, revoked license, or whatever else can go wrong. I’ll swing by to give you a better look, but don’t stare directly into the golem’s eye. You never know if it’s going to be friendly or . . . churlish.”

Dipping toward a metallic rail, the ship comes alongside a green-scaled reptile with seats grown into its wide back. A throbbing bubble covers the sitting area, the oily membrane protecting riders from the elements until the transport comes to a stop. Gnomes are comfortably sitting in the chairs, most of them reading notes or sleeping. The creature’s tail is merged with the track to prevent it from falling off while it pulls itself along using powerful front legs. A driver on its head opens a hatch in the top of its long nose to drop in a shovelful of screeching beetles. The Lizard slows down while everyone hears the insects getting crunched in the construct’s mouth. When the strange transport hisses at the ship, Jo pulls away and heads for where a trio of metallic birds are sitting on a windowless tower.

AND DON’T FORGET!

Cover Art by Jason Pedersen 3D Conversion by Bestt_graphics
Cover Art by Jason Pedersen
3D Conversion by Bestt_graphics

Click here for the $4.99 Bundle to start your journey into Windemere!

Charles E YallowitzAbout the Author:

Charles Yallowitz was born and raised on Long Island, NY, but he has spent most of his life wandering his own imagination in a blissful haze. Occasionally, he would return from this world for the necessities such as food, showers, and Saturday morning cartoons. One day he returned from his imagination and decided he would share his stories with the world. After his wife decided that she was tired of hearing the same stories repeatedly, she convinced him that it would make more sense to follow his dream of being a fantasy author. So, locked within the house under orders to shut up and get to work, Charles brings you Legends of Windemere. He looks forward to sharing all of his stories with you, and his wife is happy he finally has someone else to play with.

Blog: Legends of Windemere
Twitter: @cyallowitz
Facebook: Charles Yallowitz
Website: www.charleseyallowitz.com

Legends of Windemere: Sleeper of the Wildwood Fugue by Charles Yallowitz

LEGENDS OF WINDEMERE:
SLEEPER OF THE WILDWOOD FUGUE
LIVE on Amazon Kindle!

Art by Jason Pedersen
Art by Jason Pedersen

The final champion stirs and reaches out to any who can hear her voice. Yet all who heed her call will disappear into the misty fugue.

Awakening their new ally is only the beginning as Luke, Nyx, and their friends head south to the desert city of Bor’daruk. Hunting for another temple once used to seal Baron Kernaghan, they are unaware that the game of destiny has changed. Out for blood and pain, Stephen is determined to make Luke wish he’d never set out to become a hero.

By the time the sun sets on Bor’daruk, minds will be shattered and the champions’ lives will be changed forever.

Don’t forget to mark it as ‘To Read’ on Goodreads too!

Charles E. Yallowitz
Charles E. Yallowitz

About the Author:

Charles Yallowitz was born and raised on Long Island, NY, but he has spent most of his life wandering his own imagination in a blissful haze. Occasionally, he would return from this world for the necessities such as food, showers, and Saturday morning cartoons. One day he returned from his imagination and decided he would share his stories with the world. After his wife decided that she was tired of hearing the same stories repeatedly, she convinced him that it would make more sense to follow his dream of being a fantasy author. So, locked within the house under orders to shut up and get to work, Charles brings you Legends of Windemere. He looks forward to sharing all of his stories with you and his wife is happy he finally has someone else to play with.

Blog: Legends of Windemere
Twitter: @cyallowitz
Facebook: Charles Yallowitz
Website: www.charleseyallowitz.com

Read the Previous Volumes of Legends of Windemere!!!

BEGINNING OF A HERO

PRODIGY OF RAINBOW TOWER

ALLURE OF THE GYPSIES

FAMILY OF THE TRI-RUNE

THE COMPASS KEY

CURSE OF THE DARK WIND

Legends of Windemere: Curse of the Dark Wind by Charles Yallowitz

Dive into the newest adventure of Luke Callindor, Nyx, Fizzle, & all their friends.
LEGENDS OF WINDEMERE: CURSE OF THE DARK WIND
IS LIVE!

Cover Art by Jason Pedersen
Cover Art by Jason Pedersen

What’s the Story?

After their battles in Gaia and surviving the Island of Pallice, the champions of Windemere are off on their next adventure.

In his quest to be a hero and help others, Luke Callindor has jumped into danger countless times and would do so again without hesitation. So when he is infected by the toxic Dark Wind, it is up to his friends to find a cure and keep his courage alive. With time running out and their enemies in the shadows, one ally will make the decision to share in Luke’s suffering and forge a bond that runs thicker than blood. Such a sacrifice might not be enough when the truth behind this living curse comes to light.

Will Luke find the strength to defeat the Dark Wind? What ghosts from his past will appear during his weakest hour?

You can find this epic fantasy adventure on:

Amazon!
&
Goodreads!

Art by Jason Pedersen
Art by Jason Pedersen

New to Windemere? Then check it Volumes 1-5 of this exciting series by CLICKING ON THEIR COVERS!

COVER ART BY JASON PEDERSEN (CLICK COVER FOR AMAZON SITE)
COVER ART BY JASON PEDERSEN (CLICK COVER FOR AMAZON SITE)
COVER ART BY JASON PEDERSEN (CLICK COVER FOR AMAZON SITE)
COVER ART BY JASON PEDERSEN (CLICK COVER FOR AMAZON SITE)

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COVER ART BY JASON PEDERSEN (CLICK COVER FOR AMAZON SITE)
COVER ART BY JASON PEDERSEN (CLICK COVER FOR AMAZON SITE)
COVER ART BY JASON PEDERSEN (CLICK COVER FOR AMAZON SITE)
COVER ART BY JASON PEDERSEN (CLICK COVER FOR AMAZON SITE)

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Art by Jason Pedersen (CLICK COVER FOR AMAZON SITE)
Art by Jason Pedersen (CLICK COVER FOR AMAZON SITE)

AN EXTRA TREAT!
Check out an interview with Charles E. Yallowitz on N.N. Light’s Blog: Princess of the Light!

AUTHOR BIO:

Charles author photo B&WCharles E. Yallowitz was born, raised, and educated in New York. Then he spent a few years in Florida, realized his fear of alligators, and moved back to the Empire State. When he isn’t working hard on his epic fantasy stories, Charles can be found cooking or going on whatever adventure his son has planned for the day. ‘Legends of Windemere’ is his first series, but it certainly won’t be his last.

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ENJOY THE ADVENTURE & BEWARE THE DARK WIND CURSE!

Blog Tour – Legends of Windemere: The Compass Key

Cover Art by Jason Pedersen
Cover Art by Jason Pedersen

Available on Amazon for $2.99!
Listed on Goodreads!
Dive back into a world of fantasy adventure with Legends of Windemere: The Compass Key!

Book Blurb:

Swords will clash and spells will fly in the newest adventure of young warrior Luke Callindor, Nyx the magic-flinging caster, and their friends.

With Sari captured by their enemies, the champions of Windemere are determined to get her back and destroy the Lich’s castle. Little do they realize, their battles in the Caster Swamp are only the beginning of this adventure. Trinity and her Chaos Elves have invaded the city of Gaia in search of a relic called the Compass Key. Rumored to be the key to rescuing Sari from a magical island, our heroes are in a race to find the mysterious artifact.

Which side will claim the Compass Key? And, what will our heroes do when they’re faced with an enemy whose evil power overshadows anything they have ever faced?

New to Windemere? Then check it Volumes 1-4 of this exciting series by CLICKING ON THEIR COVERS!

Cover Art by Jason Pedersen
Cover Art by Jason Pedersen

“I greatly enjoyed the vivid characters, the gripping plot, and the refreshingly unique writing style (present tense).

“This the start of a great series and i cant wait to read to read more.

“FANTASTIC, RIVETING READING. Great characters, fantasy, magic, mystery and adventure all in one series.” – S/F Old Reader 1962

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Cover Art by Jason Pedersen
Cover Art by Jason Pedersen

“There is plenty of drama and action; everyone has a battle or crisis at some point in the story. The adventure, betrayal, loss, and grief throughout this installment makes it a must read for any upper MG or YA.” – Lilysback

“The series kept me on the edge of my seat waiting for more.” – C. Dewey

“This book is a wonderful mix of magic, mystery and adventure. With well developed characters. I look forward to the next installment.” – Amazon Customer

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Cover Art by Jason Pedersen
Cover Art by Jason Pedersen

“The action is very well written and it keeps you on the edge of your seat. Also the story is engaging and it flows very well and it keeps your attention right up until the very last page.” –

“This book is alive with great action new characters and unexpected twists.” -Eugene Chambliss

“One of the things I love most about this series are all the characters! They are developed so well that I feel like I know them personally. Even the newly introduced characters fit in immediately.” -BarbBookWorm

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Cover Art by Jason Pedersen
Cover Art by Jason Pedersen

“This book follows a linear path from the last book in the series, and this series has everything; intrigue, battles, romance(but not too mushy), plot intelligence, and great storytelling. Really looking forward to the next book!” -lala

“This book would easily compare to Brooks, and sets a good pace. Looks forward to next chapters.” -Mark Potterf Sr

“I really enjoy the battle scenes and the inventiveness and creativity of the author. There is also further character development as we get to know them just a little bit more. The fights are fast paced and held my interest.” -Pamela Beckford

Enjoy the adventure!

Legends of Windemere – The Compass Key Cover Reveal!

Debuting August 8th on Amazon Kindle!

Cover Art by Jason Pedersen
Cover Art by Jason Pedersen

Swords will clash and spells will fly in the newest adventure of young warrior Luke Callindor, Nyx the magic-flinging caster, and their friends.

With Sari captured by their enemies, the champions of Windemere are determined to get her back and destroy the Lich’s castle. Little do they realize, their battles in the Caster Swamp are only the beginning of this adventure. Trinity and her Chaos Elves have invaded the city of Gaia in search of a relic called the Compass Key. Rumored to be the key to rescuing Sari from a magical island, our heroes are in a race to find the mysterious relic.

Which side will claim the Compass Key? And, what will our heroes do when they’re faced with an enemy whose evil power overshadows anything they have ever faced?

About the Author:

Charles author photo B&WCharles Yallowitz was born and raised on Long Island, NY, but he has spent most of his life wandering his own imagination in a blissful haze. Occasionally, he would return from this world for the necessities such as food, showers, and Saturday morning cartoons. One day he returned from his imagination and decided he would share his stories with the world. After his wife decided that she was tired of hearing the same stories repeatedly, she convinced him that it would make more sense to follow his dream of being a fantasy author. So, locked within the house under orders to shut up and get to work, Charles brings you Legends of Windemere. He looks forward to sharing all of his stories with you and his wife is happy he finally has someone else to play with.

Blog: Legends of Windemere
Twitter: @cyallowitz
Facebook: Charles Yallowitz

Read the Previous Volumes of Legends of Windemere!!!

Cover Art by Jason Pedersen (CLICK FOR AMAZON SITE)
Cover Art by Jason Pedersen (CLICK FOR AMAZON SITE)
Cover by Jason Pedersen
Cover by Jason Pedersen (CLICK FOR AMAZON SITE)
Cover Art by Jason Pedersen (CLICK FOR AMAZON SITE)
Cover Art by Jason Pedersen (CLICK FOR AMAZON SITE)
Cover Art by Jason Pedersen (CLICK FOR AMAZON SITE)
Cover Art by Jason Pedersen (CLICK FOR AMAZON SITE)